1
Rank #
Murder is a go-to Standard removal spell, offering simple, unconditional creature kill at a reliable three-mana slot.
2
Shock stays popular as cheap, flexible burn that keeps early threats and planeswalkers in check while preserving tempo.
3
Roaming Throne appeals as a tribal payoff, doubling key abilities for creature-type decks built around a single star threat.
4
Terror of the Peaks is prized as a five-mana dragon that turns every follow-up creature into direct damage to close games quickly.
5
Doubling Season attracts brewers who want explosive token and counter turns, especially in planeswalker and go-wide shells.
6
Negate remains a staple answer to planeswalkers, sweepers, and other noncreature spells that define many Standard metas.
7
Craterhoof Behemoth is the classic creature-deck finisher, turning token swarms into sudden lethal damage.
8
Stock Up is valued as a flexible card-advantage tool that smooths draws and fuels longer Standard games.
9
Omniscience draws combo and ramp players who love cheating it out and then casting their entire hand for free.
10
Impact Tremors is a favourite in token decks, quietly burning out opponents as creatures flood the battlefield.
11
Fire Magic finds a home in red spell-slinger lists that want burn which can pressure both creatures and life totals.
12
Grand Abolisher is popular for shutting off opposing instants, letting proactive decks safely resolve their key turns.
13
Cavern of Souls is coveted by tribal players as a land that fixes colours and makes their marquee creatures uncounterable.
14
Swiftfoot Boots sees widespread play for giving important creatures haste and hexproof at a very low investment.
15
The Soul Stone combines Final Fantasy flavour with a strong artifact effect, making it a highlight in themed and ramp decks.
16
Duress remains a staple one-mana discard spell that strips away key noncreature spells before they ever hit the stack.
17
Simulacrum Synthesizer is popular in spell-heavy builds that want their interaction and cantrips to also develop a board.
18
Agatha's Soul Cauldron is sought after for enabling counter-based combos while doubling as incidental graveyard hate.
19
Rise of the Dark Realms is a flashy black finisher that reanimates every creature and completely swings stalled board states.
20
Mockingbird gains attention as a flexible evasive threat highlighted in recent Standard coverage and deck techs.
21
Mossborn Hydra appeals to green mages as a scalable late-game threat that can quickly outgrow opposing boards.
22
Get Lost is a top-tier white removal spell, efficiently exiling a wide range of permanents for just two mana.
23
Stomping Ground is a backbone dual land for Gruul decks, ensuring red-green strategies hit their colours on curve.
24
Vincent Valentine is popular for blending iconic Final Fantasy character appeal with a powerful combat-ready rules text.
25
Authority of the Consuls earns slots for slowing down creature decks while padding your life total against aggro.
26
Breeding Pool anchors Simic and other blue-green strategies, offering untapped fixing at the cost of a little life.
27
Dracogenesis is loved by dragon fans as a late-game spell that floods the sky with multiple dragon tokens.
28
Evolving Wilds remains a budget and multicolour staple, fixing mana and supporting landfall and graveyard synergies.
29
Bloodthirsty Conqueror serves as an aggressive black curve piece that rewards constant attacks and tribal synergies.
30
Godless Shrine underpins Orzhov decks by providing both colours on time for removal, disruption, and threats.
31
Starting Town is favoured in slower builds that want flavourful, incremental advantages from their lands.
32
Voice of Victory shines in combat-focused decks, turning successful attacks into escalating advantages.
33
Hare Apparent is a quirky but effective piece for token and animalfolk strategies that want to go wide.
34
Llanowar Elves is iconic one-mana ramp that lets green decks jump ahead on mana and dominate the curve.
35
Fight On! is a combat trick of choice for players who like surprising buffs that win fights and push extra damage.
36
Summon: Bahamut is a showpiece finisher that rewards ramp decks with an iconic dragon-themed payoff.
37
Icetill Explorer finds a role as an early-game value creature that helps smooth mana and draws.
38
Primeval Bounty is a six-mana value engine that turns every land, creature, and spell into extra resources.
39
Overkill is beloved by Timmy-style players for rewarding huge, excess damage with even more advantage.
40
Grievous Wound is a tidy removal option that fits neatly into decks built around damage or life-loss themes.
41
Dark Confidant is a legendary source of repeatable card draw that rewards low curves and tight deck construction.
42
Basilisk Collar is prized for giving any creature lifelink and deathtouch, completely reshaping combat math.
43
Return the Favor appeals to tactical players who like reflecting an opponent's aggression back at them.
44
Disenchant stays relevant as a clean, efficient answer to the many powerful artifacts and enchantments in Standard.
45
Starfall Invocation is chosen as a dramatic top-end spell that can swing the board or life totals in one shot.
46
The Water Crystal is a cross-over artifact land in demand among players building elemental or crystal-themed decks.
47
Three Tree City is a flavourful utility land that supports multicolour and creature-centric strategies.
48
Mistrise Village earns play in midrange shells that appreciate small, recurring advantages from their lands.
49
Y'shtola Rhul is a fan-favourite legend whose abilities and Final Fantasy XIV pedigree make her a centrepiece in many brews.
50
Taurean Mauler is a scaling three-drop that grows with every spell cast, quickly becoming a must-answer threat.